Square Enix invited us over as part of the New York Comic Con festivities yesterday, surprising us with a developer driven demo of the just-announced Drakengard 3. The title is on track for a Japanese release this year, with intentions for a North American arrival in We spoke with producer Takamasa Shiba, who explained why Square Enix was revisiting Drakengard after an eight year hiatus. Shiba tells us that the decision to make Drakengard 3 was to provide an experience for console gamers in a market that is becoming more casual. Shiba walked us through the twisted world of Drakengard 3, explaining its mature setting. Players assume the role of Zero, who formerly controlled the world with the power of her singing.

Drag-On Dragoon Story Side



Drakengard - Wikipedia
According to his comments within a Dengeki Online interview , Taro Yoko answers how the game's general concept was spontaneously conceptualized between Takamasa Shiba and Takuya Iwasaki during a night out at the bar. Since there were members of Cavia who worked on Ace Combat , Iwasaki pitched the idea of making a dragon flight simulator. Originally, Drakengard was going to be centered on just this aspect. However, Dynasty Warriors 2 came out during Drakengard 's development and became a popular hit in Japan. Shiba then pushed to include this title's gameplay into their project. His decision to do so surprised Yoko.


Drakengard 3: Inside a Mature Story, Pre-Order Details
According to his comments within a Dengeki Online interview , Taro Yoko answers how the game's general concept was spontaneously conceptualized between Takamasa Shiba and Takuya Iwasaki during a night out at the bar. Since there were members of Cavia who worked on Ace Combat , Iwasaki pitched the idea of making a dragon flight simulator. Originally, Drakengard was going to be centered on just this aspect. However, Dynasty Warriors 2 came out during Drakengard 's development and became a popular hit in Japan.




Drakengard , known in Japan as Drag-On Dragoon , [a] is a series of action role-playing video games. The eponymous first game in the series was released in on the PlayStation 2 , and has since been followed by a sequel, a prequel, and a spin-off. The story was created by Shiba, Iwasaki, Yoko Taro and Sawako Natori, who were influenced by European folklore and popular anime series and movies of the day. Shiba, Yoko, and Sawako have had involvement in every entry of the series since its debut.